Harold Skania wrote:That's pretty cool, Chris!
One thing I noticed when I was finalizing badge bits is that every time I assign someone to the "Tracker" role, it brings me back up top to the "Gardening Guild." The same thing happens when I finalize the bit. That is annoying when I am deep in Tool Care.
Excellent!
I appreciate the feedback so much, it's an honor actually.
I give it a shot as far as attempting to solve that issue. When you're back, open Tool Care, assign a Tracker, and it'll hold your place.
I added a new mode last night "Survival Mode" lol.
Please feel invited to check out the new ways that the biomes change the pallet and how these new modes work because they're the newest additions to this and probably would have the most bugs. These are the four modes just a description so you can get an idea:
Adventure Mode — the classic progression. Work through tiers — Sand → Straw → Wood → Iron — guild by guild. Complete 50% of a tier within one skill guild to unlock the next tier for that guild. You earn the badge at 100%.
📖 Story Mode — a guided choose-your-own-adventure that walks the family through ~30 real quests across four acts: The Awakening → The Growing → The Deepening → The Legacy. Every run tells a new story and each act gets harder — at fork points, your choices decide which guilds the next act draws from. Each adventure produces a shareable code, so you can replay the exact same story or try a friend's. "A guided adventure — every run tells a new story. Each act gets harder. Your choices steer it."
Survival Mode — train the family for the long haul. Four escalating acts: Assess (honest inventory of water, food, heat, skill) → Store (water that stays drinkable, food that keeps, rotation discipline) → Sustain (the household becomes a system — charging off-grid, filtering water, growing and preserving) → Endure (deep storage and skills that hold when everything else is uncertain). Spanning all six domains: water, food, energy, shelter, health, community. The game's own line: practice until it's boring, because boring means it works.
🎮 Free Roam Mode — every quest open from the start, no tiers to unlock. Still need 100% to earn the badge.
All four run inside the biome system — Apartment (PEA path, cool city tones), Suburban (PEP, warm earth), Rural/Acreage (PEP, deep forest) — which tints the whole world, plus the avatar studio, the CO schoolhouse tracker, and the Gold Nugget Commerce guild.