Steph Walker

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since Jul 24, 2024
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Salem, OR Zone 8b
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Recent posts by Steph Walker

Such a cool idea! After speaking with my gamer husband and thinking about this as a casual level gamer, here are my responses to your questions and tacking on to the discussion above. This is a little bit rambly bc I was writing notes as I was reading. My TL;DR summary: Overall my beefs with video games are that there is no gameplay punishment for exploiting or harming the natural world. I think there would be a lot of benefit in making (environmental) harm reduction and even environmental net benefits a main goal of the story. Management of how much detail you'd like to put into this game will be a challenge.

OK ->

Regarding testing regenerative building ideas:
You're talking about resource management games, which I personally like! The earthship is a good idea for restricting the amount of game you'd have to design (initially) to test the concept. It would be very similar to a spaceship in that way. It would make more sense narratively if you couldn't go outside (yet).

This makes me also wonder if there is an opportunity for incorporating environmental costs into your building ideas. These types of games can be very human-centric which is the exact opposite of permaculture/sustainability, where resources are managed thoughtfully to help humans AND the earth. This might be more doable if you're on an island instead of a massive piece of land.

The dependencies of connected systems on the earthship remind me of Satisfactory. See also Valheim. While Satisfactory is effectively a planet exploiting game (part of the overall narrative if people aren't familiar), it would be nice to have planet BENEFITTING mechanisms. The trick for you will be which effects to include to get your point across. My main ones would be: water quality, air quality, soil quality, plant diversity, animal diversity.

The CAD development would be an interesting side effect of the game, but I'm curious if you're reaching for 2 different audiences who want different things out of games. For example, there are players who will build structures to *technically* fit within the rules of the game but they are in no way suitable for real life building. There are other players who would enjoy an optimization problem to build a perfect greenhouse (for example) but these at least in my mind seem to lean more toward people who really like ANSYS simulations for example. One is a more loose gamer looking to progress in the plot and the other is looking for an optimization/building tool.

One danger with having CAD be "usable" is you'd have to somehow incorporate many different pieces of available construction materials into the design. It would get complicated very quickly. For example- glass thickness, plastic thickness, plastic type, wood size and type, metal fittings, R value, actual cost etc. It again depends on your audience (for funsies gamer or simulation-accurate gamer) and the time you have to program these elements together. Managing how much detail you'd like to put into a greenhouse will be a challenge.

I think it is SUPER IMPORTANT to incorporate the environmental cost of building materials into a game like this. Optimization for a nice workable home is one thing, but the environmental cost of these building materials and methods should be incorporated. Carbon footprint, shipping, material quality, longevity, etc. Otherwise for some this might become an exercise in how to build the best greenhouse from materials at Home Depot, which I believe is moving away from sustainability goals.

Regarding the fantasy (game) of an earthship versus the reality (real life build):
Incoporating many different types of used AND new materials into the build would be the most attractive for me. Game example: here is a trash pile with nicer items and some garbage - build the best greenhouse - kind of like the friend slop games that use existing stacked assets. Reusing items will sometimes be more environmentally positive than new items, but they may have unusual non-factory sizes, layers of stuff stuck together, etc. New items may be more useful from a longevity perspective. This is where the "interesting" part for me moves more into fantasy and away from reality. It is more interesting for me to build an Earthship out of trash than it is out of buying new materials. However, this assumes that I don't have to do the labor/keep track of my own energy levels and available time. Another issue that get resolved with fantasy building is cost (do I have infinite money?).

Regarding stacking functions:
Interacting with the outside world (outside the dome) will be a challenge because there is so much nitty gritty with regards to interacting with the environment. One example: how real will the wastewater management work - there are certain effects on plants, insects, and animals that greywater has - how many plants and effects will be included? Making sure that the game is either simplified to include only a few "important" variables will be a challenge. A simple version of this may be: you used the wrong detergent in your washing machine and killed your greywater absorbing plants - use a different detergent/have multiple drainage areas/etc next time. OR you overwatered your plants and have created mold growth in the soil beds and your house - ventilate and dry out your living areas and then clean to remove mold.

Regarding "which challenge to building the first Earthship":
I have 3: Money, energy cost (yourself and others), available supplies.

Based on your discussion above I think it would be worthwhile to make sure you decide what you're focusing on game mechanics-wise. Players having fun may look entirely different than a CAD developer simulation. BUT one may be more popular and reach more people while discussing the same sustainability issues. I wouldd argue that the fun/fantasy one may get the point across without getting bogged down by details.  However, if your point is to make people understand the difficulty of building an earthship and making it work, maybe the detail slog is what's needed.

Another idea mentioned by John C Daley was the MANAGEMENT of the project. This should be extended to the before, build stage, and the after of the earthship, as each of these are important.

I think they key to building a game like this is making sure there is a reward structure for the players to help them continue playing. For example, do they rehabilitate a planet? Do they unlock a secret earth manna that helps their game get easier?
3 hours ago
I maybe think about plush animal materials too much! Here's a few things I consider:

1. Yes, your instinct about the newer stuffies being made overseas and in not great conditions is (likely) correct!
2. Washability is a HUGE consideration for me (hand or machine). At this size, will this be reasonable for a normal washing machine/hand washing without too much effort? Or will mom/dad give up and throw him away?
3. Many large squishies end up at the thrift store/Goodwill bins because they are not seen as long-term toys, something to consider if you're interested in sustainability. For example, how long can you make this toy last? Will it be strong enough to handle a toddler? I love the idea also of toys being passed down because they've survived the test of time. (I have my own personal beef with "temporary" toys made with long-lived plastic materials.)
4. If you're worried about material quality/natural-ness many fleece blankets are made with 100% polyester (plastic). This is the kind that sheds in your washing machine over time and goes into the water system and your house. So if you are worried about this at all, I'd try to avoid polyester fleece fabric even if it is readily available and cheap.
5. If it were me, I'd try to convince the other moms that bigness does not equal a better gift. A smaller size elephant plush will be easier to make and maintain and also fill with natural materials of your choice (wool/cotton/cut cotton tshirts/etc).
6. Like a previous poster mentioned, you could also have an interior pouch with removable filler like rice/buckwheat hulls/etc. and then just wash the exterior skin. This would be way too heavy to make in a large size but would be super cute at a medium/small size.

Looking forward to seeing how your project goes
2 weeks ago
+1 for Proton email (switched from Gmail which seems to use all my info for ads).

For the gaming part, consider going back to low-key games like mystery games of the 90s/2000s on physical media. You can find these cheaply or even free on CD/floppy and play them on your computer with no internet/registration. Are they going to be as addictive as the modern ones? Likely not. But I can tell you there are grandpas/dads every day who liquidated their 2000s era software game purchases and they are in most estate sales I go to now.
2 weeks ago
+1 for digging holes

I have a few things I do, especially because people are getting madder both online at each other and in person. I am super sensitive emotionally which is awful for dealing with news, social media, road rage, etc.

What helps me most is trying to do something that helps the local people around me directly. I go through my house and make a free pile in the front yard almost once per week for anyone to come take what they need at no cost. I don't care if they sell the stuff, they need the money more than I do. I sell items on eBay and get things from house clear outs so I'm starting to put extras out for free instead of funneling them through goodwill. 99% of the items are gone by the end of the day. Clothing is always gone. People are definitely in need. Food items and decor also go.

I also try to be actively nicer in public on a daily basis. Making sure to pay compliments I would otherwise maybe not say, or helping someone with a heavy bag etc. I had an elderly lady help me with carrying my multiple bags to my car one day and I still get good feelings from it. I think I get stuck in being quiet and "just getting through it" when a little kindness to others would go a long way for both them and me.

I also reduce or disable social media apps entirely. They are addictive and meant to exploit anger for the attention economy. I'm still trying to figure out how to navigate having a feeling of community without it. But moderated forums like permies certainly help!

Playing physical DVDs of comfort shows/movies in the background without ads or tracking from nefarious companies also helps.

Lastly I try to do things I CAN control. I finish some sewing repairs, clean the chicken coop, visit with my animals, batch cook some food for later, do small fixes or cleaning to the house etc.

It's still pretty awful out there but you're definitely not alone in your feelings. Sending care your way.
2 weeks ago
The unfortunate thing about AI right now is that it is effectively a parrot for whatever it has scraped online. It is often wrong. It is not thinking, it is copying/meshing all of that potentially bad information together and pretending it is confident in it's answer. I have heard AI described as something like "the most confident 8 year old answering your questions." We all have met those precocious 8 year olds who confidently give you wrong answers. AI company practices have also often been unethical about how they gather and use data for their models (scraping copyrighted material, etc.).

AI would be extremely valuable for assistant-type tasks (like translation) but you have to have enough expertise to be able to correct it when it is wrong, which isn't fair for people trying to learn a new language.

I personally would avoid AI and try using translation-specific apps that have been around for awhile. One I have been using for many years before this age of AI is Google Translate.

It may be worth searching online for "translation turkish to english" and avoiding the AI results (for now).
I only recently had the "human living time is finite" epiphany when reaching middle age after several years of different careers. Now, I have to compare the time something takes to complete/work for with the amount of enjoyment/long term benefit I will make out of the activity/purchase. I do have the benefit of having my own business and working from home so I have a little leeway when it comes to what I do with my time and energy.

For "free" chores that only take my energy and time, will it benefit me / my home / my environment for me to spend time on this in the long term? Will it make my house work better or make me, my spouse, my animals, or my community happier? On the flip side, will I feel like it "wasn't worth it" after I finish? After a bunch of life experience I usually have a good radar for things that I *will in the future* feel are worthwhile. I realize this is different based on your personality, but I think everyone has something unique that they find valuable.

For things I have to buy, I have to trade money for these which means trading my time working. Most of the time I try to reduce the amount of money I spend because it does chain me to having to work for more money, which I dislike! I am ok with the concept of working "enough" to make "enough" money to pay my bills/put some money away for later so I have plenty of time to do non-monetary-based enjoyable activities (see above).

I think if I didn't have to worry about healthcare (I'm in the US) or basic bills like electricity I would likely be ok with a barter/sharing economy. At least my "time" doing what I'm best at could help others that can't or don't like to do what I do (saving things from the trash/repairing for reuse).

This is the long way to say my time is infinitely valuable *to me* and I want to do things I enjoy.
1 month ago
Another suggestion that I use: selling used/repaired items!

I sell on eBay and FB Marketplace (I hate FB but it is a necessary evil for selling/giving things away). Craigslist has been good for giving away items. You can build your own personal knowledge of what people like to buy, clean it /restore it, and sell it. Knowledge of art styles, material quality, and repair tools helps. I steer heavily into the "saving items from the trash" - buying on the last day of estate sales, the Goodwill bins, hoarder house clearouts, etc.

I need a flexible job because I burned out in the corporate environment. This also lets me align with my permaculture-ey values (recycling / upcycling / low-waste) and slowly work on building my garden, taking care of the house, etc. On good months it makes me an income of around $2-3K/month, but it is also a lot of physical work. It also takes a lot of self motivation which I struggle with, but everything is a process.

I also am able to effectively "glean" items for free from house clearouts/auction lot purchases, which lets me distribute a lot back directly into the community. Items like clothes, kitchen tools, small decor items, house repair items are not worth a *ton* on the used market, but they are useful for someone - especially if I'm giving it away for free.
1 month ago
Good idea! Label label label!!

I unfortunately have the brain that needs to "see" what food I have in store in order to know it exists, so labeling and clear containers are key. I'm lucky that our two person household has a pretty simple diet and can live off of a lot of foods that store as dry goods.

Something that's saved me many times is keeping nuts and flour in the fridge/freezer right after buying - helps reduce bug issues and get a little more longevity out of the food without needing to eat it quickly.
1 month ago
I have to remove a lot of labels and I use warm water/soap and a glass scraper commonly used in hardware stores. Best option I've found, takes 1-10 minutes depending on the label size. In my experience theses scrapers don't damage glass. Pic below:
1 month ago
I've definitely done this (the very lazy way) where when I pruned some unwanted trees that had gotten out of hand I formed a little teepee with the larger branches and put the smaller cut branches in piles around the teepee. Its is now a favorite hangout for my chickens, cats and wild birds! This was a local suggestion from our Marion County Soil and Water Conservation district to help local wildlife by making natural hidey-holes / habitat for them. If you look closely at my photo there is at least one wild bird in there
2 months ago