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Seed-Walkers, Roots Across Realities, and Looking for Collaborators

 
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Location: Oklahoma
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Hi everyone,

I’m building an indie ecological RPG called Seed-Walkers through Living Pattern Games.

The core idea is simple: what would an RPG look like if ecology wasn’t scenery, but part of the actual game logic? Soil, water, plants, fungi, animals, food, climate, settlements, technology, memory, and player choices are meant to interact as living systems. There’s also plenty of fantasy weirdness: magic, dragons, deep history, underground worlds, spirituality, music, and eventually travel between worlds.

A solarpunk story called Roots Across Realities also grew out of the same universe. It explores regenerative communities, distributed trust, and a question I keep coming back to: When does protecting something become controlling it? I’m now looking for people who might want to help grow the project: writers, artists, Unreal developers, musicians, ecological thinkers, gardeners who play games, game developers who garden, or anyone else who sees something here they’d like to contribute to.

I also want to be transparent that a lot of the early solo development used generative AI to help me organize and articulate the ideas. My goal now is very deliberately to bring real human collaborators into the project and have them shape what it becomes.

I’ve also started a GoFundMe to help fund that transition and begin paying people as the project grows.

If any of this sounds interesting, I’d love feedback, questions, criticism, introductions, collaboration, or support, oh and there's a discord.

🌱 https://livingpatterngames.com       https://discord.gg/v3BfrNwc
💚 https://www.gofundme.com/f/help-us-bring-seedwalkers-to-life

Thanks for letting me plant this in the drivel section. 😄
 
steward and tree herder
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Location: Isle of Skye, Scotland. Nearly 70 inches rain a year
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So RPG = Role Playing Game? Is that a real space game then rather than a computer game? I know there are a few people here into role playing so might find it interesting - good luck. The more ways of infecting people with permaculture the better, I think!
 
John Morey
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Thanks for the question, Nancy! That's the best kind of infection! And giggles

It's a computer game, but it has the design infrastructure to be integrated with real life systems like AutoCAD, so buildings in the game could be exportable to autocad files that can be verified by architects and engineers before being built in real life! (this feature is being built still, but shows it should work).

Hopefully we will end up seeing a ton of this game being played in real life by kids in the future with the AR/VR versions too <3
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