• Post Reply Bookmark Topic Watch Topic
  • New Topic
permaculture forums growies critters building homesteading energy monies kitchen purity ungarbage community wilderness fiber arts art permaculture artisans regional education skip experiences global resources cider press projects digital market permies.com pie forums private forums all forums
this forum made possible by our volunteer staff, including ...
master stewards:
  • Nancy Reading
  • Carla Burke
  • r ranson
  • John F Dean
  • paul wheaton
  • Pearl Sutton
stewards:
  • Jay Angler
  • Liv Smith
  • Leigh Tate
master gardeners:
  • Christopher Weeks
  • Timothy Norton
gardeners:
  • thomas rubino
  • Jeremy VanGelder
  • Maieshe Ljin

Our ProVillage-project - an introduction in six parts

 
Posts: 33
Location: Bulgaria
2
  • Likes 1
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

I wanted to introduce the Provillage-project here. The project contains, among other things: Natural architecture, eco- and sustainable building methods and materials, DIY-descrptions.
Here I introduce the most essential parts of the project in this thread in six parts. I will introduce one part every second or third day.

Parts 1 - 6:
1)
The idea and ideology
2) The village
3) What would Robinson Crusoe do? [if he had stranded at the Junk-yard Islands... and there would be a lot of Fridays with technical abilities... unemployed for the moment, but willing to put up a shop as soon as they have learned a new trade...]
4) The people living in the village - the artisans
5) The guests, tourists, visiting families
6) Money & future



Part 1: The idea and ideology of the "Artisan and Culture-village"


A detail-picture, made/copylefted by Tero Syvänen, ProVillage, from the log band-saw he has drawn in 3D. It will be published in the net, in 3D, with all measurements and documentation etc., as soon as we have built it.

- To make drawings/blue-prints of everything, to make documentation of every process, to photograph and film all steps during the process, write instructions and make good video material of this. Also publishing "what-not-to-do" and "here-we-made-a-mistake" or "avoid this". And above all, how to do it right.



Copyleft


- To publish all this free on the net, copyleft it.
- To help any village, parallelly formed village, in any country, with already collected, tested, and/or documented  knowledge. With "paralelly formed village" I mean here a village that has *the same* aims as I describe here.

Two things we politely ask from those that use our "knowledge-bank":
- To make the instructions, documentation, videos etc. in their language and to translate it to one other language, preferably English, as it is our lingua-franca.
- To copyleft this on the net.

Why?
Do you see anything positive in that every builder is trying to study "what the law says" or "the codes". Or here in EU; "What are the EU-regulations on this or that?" or "Does the European Union support or help me economically if I do like this?"

It is enough if we run the loops and jump through the hoops - once, and then write about roofs: "According to EU-regulations, § 123, directive XYZ, .... as follows: "The angle of the roof has to have a minimum of so and so degrees..." You find the whole paragraph here: www.EU.blablabla.org "


The cat knows what is the max. degree of the slope of the roof, as he sits there, but he does not necessarily tell you. You have to go to the library and find out.

If Henry makes something that he should not have done, why should everyone else also fall into the same hole in the ice?
If Henry has, after long studies at the library, the knowledge what the minimum slant, the degree of the roof has to be, why would he not tell everyone about it? Just under the headline: "When you plan a roof, remember...:"

Even today these problems with the easily understandable "Learn-this-before-you-begin"-know-how-files are not necessarily found anywhere in a concentrated form, in any language. If this kind of problem would have been a part of the childrens world, it would have been solved years ago, on Sesame Street. But as the problem occurs only in the adult-world, the most logical thing to do seems to be too complicated to perform and put into practice.
I guess that there has been many committees around the 25 different countries in Europe about these questions, thinking in the bureaucratic lines of; "Why it is not possible to come to a simple logical solution that even a child would had invented after two minutes of thinking and an ice-cream?"

This forum is a great example how people can solve the problems: They discuss and give each other advice!

We want to take it a little bit further; different languages, catalogue everything, make tests in different villages, and document all the steps, to the last nail what we have performed.


Do you know how to make a distinguished entrance to "The Troll King"-restaurant?
Neither do we, but we will find out. Then also you will know.


Furthermore - in the future: My village study and make tests about "How to make hand-made-windows-from-recycled-glass" and your village does the same with doors. Or floors, rain-water-collecting, toilets, ventilation, or anything else related to the subject... What-ever you are best at.

Everyone has not to be doing everything by himself, to invent the wheel again and again, but as in this forum, we learn from each other.


Henry
 
Posts: 38
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Henry,

Are any of your models in the 3D Warehouse?  I'd love to take a closer look.

[edited out my political statement to be more in line with the focus of these forums]
 
Henry Bjorklid
Posts: 33
Location: Bulgaria
2
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

bradonw wrote:
Henry,

Are any of your models in the 3D Warehouse?  I'd love to take a closer look.

[edited out my political statement to be more in line with the focus of these forums]



Hi bradonw!

No we had nothing in the warehouse, but today Tero, who makes our 3D-pictures, was testing to put something there, so now there is something, but he will put more.

Google SketchUp
To those that are not familiar with 3D, I would like to tell that you get Google SketchUp free from Google. After you got the program, you will also have access to the warehouse of models. It is really big, with "Search" and so on. As you download a 3D, you are able to turn it around and see it from any angle, you can also see e.g. a house from inside etc.

Above all: You can draw up your own house, use what ever material you want etc. There is a tutorial, but there are many more tutorials on Youtube and also elsewhere.
If you are uncertain what I am talking about, go to Youtube and put the word 'SketchUp' in the search-box and enjoy the tutorial movies.
We warmly recommend the program.
The commercial programs are not much better, I would say that according to Tero, that has been studying commercial programs at an institute, there is no reason to buy the costly programs.

Kerkythea
As for giving "light and shades", in order to render the pics, he uses the program Kerkythea. Also that is free. That program is not actually needed for 3D, it is used to give shadows to objects etc.

Open Source
Still one thing; I used a lot of time to check different Open Source programs, free programs, at the institute. So, if there is any program that you do not legally own, but would like to have the "best so far" Open Source programs for a normal PC, you just PM me. If you are working in the Mac world, I am not so sure that I will always to be able to help you, as I am not anymore so familiar with Mac.

Henry

------------------------------------------------


Tero writes:

Some of the models for the project are now viewable in the Google 3D warehouse. We will be adding more conceptual models as time goes by. The models are shared so that anyone can edit, analyze, and make suggestions to the various constructions.

Provillage in Google:

http://sketchup.google.com/3dwarehouse/details?mid=8f2411c03aba2f40194c2e5d890d3237

We have now also a discussion board for the ProVillage models at:

Homepage:   http://groups.google.com/group/ProVillageCollection?hl=en

Group email:   ProVillageCollection(at)googlegroups.com


Best regards

- Tero
 
Henry Bjorklid
Posts: 33
Location: Bulgaria
2
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Introduction -  the second part

The village
- We ask the community for a forest where we will perform the thinning of the forest - without charging the community, according to the community demands, but we keep the results; the small logs that we will saw into boards.

- Of the sawn material that we get, we build - as volunteers, with volunteers - a "Fairy Tale Forest" for the children. This amusement-park will not have any fees or cost anything to any children (or adults attending).


We do not sell hamburgers, candy or "sugar-water" to the kids.
The real Pirates eats nutrient food and sometimes pan-cakes and village-made ice-cream.


- After that we build for (and together with) artisans houses where the artisans can live and work. The artisans does not pay any rent, but they pay a comission of what they sell.
The reason of "no-rent":
All the parks of this kind have to close when there are not enough tourists. It is cheaper for the artisans/performers of work to go home and produce things, than to pay rent with almost zero income. For those that administrate the park, there is no reason to keep it open as there are no performers.
We avoid that as we do not have any rent. This means that we can produce nice "travelling-packages", as we call them, for the bus-companies that arrange group-travels for pensioners, even at low-season.
On the other hand, if a performer leaves, there will always be a second one to take over. The artisans and artists, will not let a chance like this go by.





A short description of the "Artist's house":
- The first floor faces naturally south. From west to east:
- Cold storage (The walls are not visible, but you can guess them as you look at the vertical balks.

- (Next 'row'): warm storage, shower and toilet
- In the middle; the bigger work-room where the artisan/artist teach, works etc.
- The row to east, the last row: Kitchen and some "closed from tourists"-space, where the different "not-for-children-to-touch"-gizmos are kept; drills, circular saws or whatever, depending on what kind of artisan/artist is working there.



From the northern wall of the big room, behind the chimney, goes stairs to the privet upstairs where the artist/artisan sleeps etc. There is also a door out that takes her/him to her privet garden where the tourists can't come.




To be continued....


Henry
 
Henry Bjorklid
Posts: 33
Location: Bulgaria
2
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator


The buildings and the building process:
- The village consists of a mix of historical type of buildings; roofs of reef, self-made-what-ever. The building methods consist mostly of traditional methods used a few hundred years ago. But also some newer methods like straw-bale. *Everything* has to be natural.

This book is free:




You can download this book here:
http://www.ymparisto.fi/default.asp?contentid=247909&lan=fi&clan=fi
[sub]
Read Up on Reed
Edited by Iiro Ikonen and Eija Hagelberg
Reed Strategy -project is implementing Interreg IIIA -programme between Southern Finland and Estonia. The publication is supported by the European Union through the European Regional Development Fund (ERDF).[/sub]




- We use natural materials as stone, wood, sand, clay, straw bales, reef, wooden shingles and such. We buy nails, lime-mortar and such items  that has to be bought. We also buy tar, even if we could produce it ourselves. The self-made products that we do not produce, we preferably buy from some sister-culture/artisan village.



We will also have domestic animals....



Henry
 
Henry Bjorklid
Posts: 33
Location: Bulgaria
2
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
There are two other books that you can download for free:



Turku University of Applied Sciences
Authors: Martti Komulainen; Päivi Simi; Eija Hagelberg; iiro Ikonen & Sami Lyytinen:
Reed energy - Possibilities of using the Common Reed for energy generation in Southern Finland

Download it here:
http://julkaisut.turkuamk.fi/isbn9789522160355.pdf

and



Arto Huhta:
Decorative or Outrageous – The significance of the Common Reed (Phragmites australis) on water quality

The publication discusses the significance of the common reed in coastal areas and the waters of Finland and Estonia, its impacts on the environment, and the effects of different reed management methods on water quality. One of the central objectives of the publication is to provide recommendations on how to manage reed beds at different times of the year, specifically from the perspective of water protection and water quality.

Download the e-book for free:
http://julkaisut.turkuamk.fi/isbn9789522160867.pdf




Henry

 
permaculture is largely about replacing oil with people. And one tiny ad:
Unlock Free Wood Plans! Download free projects and create unique pieces now!
https:/the-art-of-regenerative-wood-working/
reply
    Bookmark Topic Watch Topic
  • New Topic