I agree wholeheartedly. And it's not even difficult to brainstorm story ideas that could be fleshed out. Just think of classic children's and young adult's fiction from the last, oh, three hundred years or so.
I mean, some already show elements of permacultural design, like
Robinson Crusoe or
The Swiss Family Robinson, or
Hatchet, for a more modern take, where protagonists are thrust into situations where they need to fend for themselves, using only what is to hand to build
shelter and tools for survival. But the castaway protagonist story could be a huge component of setting and circumstance to be incorporated into a story with a large permacultural theme.
For my own part, I enjoy science fiction and fantasy, and in my permacultural designs are what many would term permacultural futurism. I have been playing with the idea of futuristic travelogues to destinations transformed by an imagined hundred years of elapsed time, during which climate change is mitigated, adapted and responded to using permacultural design and methodology. I might just use the vignettes as settings for a larger story, but one thing at a time.
Another thing to keep in mind is that Dickens, as an example of a prolific writer that children are still tortured with, was prolific in part because of the episodic or serial nature of his writing. This might be the wrong format for some writing, but for something like a graphic novel or webcomic or something, it might have greater reach and effect.
-CK
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
-Robert A. Heinlein