Hello Permies,
I've been lurking around the PEP and SKIP threads for a while now, and honestly I've loved the system from day one. But I ran into a problem at home. My kids looked at the Badge Bits and saw a checklist. They saw work. I couldn't blame them. So a few weeks back I started building something to fix that, and I want to give it to this community for free because I need your eyes on it.
I call it The Village RPG. It's a browser-based game that runs entirely offline. Just an HTML file you double-click. The quests are the actual Sand-level Badge Bits from PEP. You make a family team, upload a real photo for your avatar, and pick a role. Maybe you're the one doing the physical work, or you're taking the pictures, or you're keeping the space feeling right. When you finish a Badge Bit, you get a digital tool. A knife at first. Practice that skill again and the knife upgrades. Sturdy, then legendary. My kids stopped seeing a checklist and started seeing a game they actually wanted to play.
I also hooked in the Marble OS Taxonomy and Jon Young's 8 Shields model. When a kid practices bread baking, the game unlocks prompts that branch out. Baker's percentages. Egyptian grain storage. The whole quiet mind concept. I built the bridge back to the forum on purpose. When you finish a quest, the game spits out a copy-paste template with all the photo prompts you need, so you can hop over to the Permies PEP forum and post your evidence for certification.
Right now it's completely free and open. No accounts, no servers, just the file. If I ever build a hosted version I might charge five bucks to keep the lights on, but that's way down the road. For now I just want families playing it and I want your feedback.
Does this actually reflect the PEP requirements?
Are the 8 Shields prompts hitting the mark or do they feel forced? What badges should I add next?
Any bugs on your browser?
You can grab the file here
https://chat.z.ai/space/e1sw75vqxgc1-art. I'd love to hear what you think.