I was in this Live Action Role-Playing game, and it had six teams with different uniforms and different powers that battledagainst each other, and each had a home-base nest or cave or something.
Then someone from the grounskeeping/permaculture department of this place where I was (I guess it was all on a permaculture land) posted something in the groundskeeping forum--"I just read that one of the biggest problems in pre-Industrial times for the commonwealth was the failure to keep up the cobblestone paths , [and that this resulted in deaths of fruittrees because of foot traffic going off the path]. Do you think I should post this to the Gamers forum??" And I said to myself, Of course you should post that to the Gamers forum, they would probably be glad to maintain the paths because it's in their interest to have the grounds functioning so they can have smooth gameplay."
That was the dream, with a little more detail about the way the game went that I've left out.
The idea it gave me was that people playing Live Action Role-Playing games (LARPS) might be interested in taking care of the land on which they play, that this could be a gateway drug for infecting hearts and minds with more direct interest in nature.
Community Building 2.0: ask me about drL, the rotational-mob-grazing format for human interactions.
I completely agree with you! LARPing is a fantastic way to explore a life and personality not your own. While many LARPers wish for the escapism and to leave the mundane behind, I do believe many also are looking for aspects of the game and/or character to bleed into reality. And, in some cases, how can it not? Especially when we are in a pretend that challenges our mundane in a way that only benefits our reality and the reality of others? Great post!