anthony coffee wrote:Should make another game called Monsanto that plays like monopoly and monsanto controls the whole board from the beginning of the game.
Nick Heyming wrote:The way we're trying to address things like that, Jennifer, is to create a suite of minigames that each tackle different aspects of permaculture or sustainability. All of them will be tied together through a rewards system and real-world challenges in our SEEDS platform. We're currently building out a plant-stacking tetris type game where guild thinking and companion planting determine score multipliers, as well as a soil building game, a water "find it, store it, move it, clean it, use it" game, a pollinator game, and a pest management/tower defense game. We won't launch all of them at the same time, but the idea is to utilize the most addictive gaming mechanics out there to subtly train people on permaculture principles.
We're also building in a challenge system to get people to actually go outside and meaningfully interact with each other and their environment if they want to earn real life prizes.
If any of that sounds interesting to you, drop us a line!