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Game Chef 2016  RSS feed

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Location: Soutwest Ohio
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So two years ago, I participated in a Game Chef competition where there was a high potential for permaculture game concepts. The game I designed that year could be used to explore permaculture concepts, but probably couldn't really be counted as permaculture. Fast forward to the present and this year presented a situation where I didn't expect at all would lead to a permaculture game for me. Technology was the theme this year and only two words could be possibly tied to permaculture (alarm and sunlight) well. In the end, I didn't design the game mechanics around permaculture, but I did create a story arc (one of two for the game demo) that focused on the struggle between a rise in sustainable agriculture and traditional petroleum culture trying to cling to control.

I can't guess yet how it will fare in the judging (which starts in about five days or so), but hopefully it places well. I would love to see people be able to explore the ideas of permaculture as a way to have fun. I'll let you know if it places in the competition. Here's to infecting minds. Anyway, the game itself requires a QR reader and Twitter, so should be pretty effective at reaching an audience who may not be as heavily invested in sustainability as many of us here on Permies are. We'll see.

We don't have time for this. We've gotta save the moon! Or check this out:
Vancouver Island fibreshed - what's missing?
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