Mark Livett wrote:
There is also the question of scale to take into consideration.
Paul Cereghino wrote:The idea of the database to end all databases has been batted around for years. It is a brutally rigorous concept given the number of relationships, so it hasn't been done. Good design documentation would be a starting point.
S Bengi wrote: This problem is not as hard as we are trying to make it seem.
James Colbert wrote:This seems to be an area where a lot of people have trouble. Really, polycultures are the easiest thing to implement. People always love to make things more difficult than they need to be. To start you need a good seed mix. This mix will do four things: make biomass, fix nitrogen, attract or repel insects, and loosen the soil with either a deep taproot or a deep fibrous root system thus mining nutrients. I like to have at least 3 different plants for each category giving me a minimum of 12 plants in the seed mix. However my current seed mix has over 30 plants. This mix is intended to rapidly improve the soil while also feeding animals in a paddock shift system...So there it is, polyculture can be as easy as you like it to be. To review 1. earthworks to eliminate watering and conserve/create soils 2. create and broadcast a seed mix with at least 12 members from the four categories. Match them to your climate. 3. add your normal crops like tomatoes, garlic, and leeks (whatever you like). If the plants can't compete with the polyculture chop and drop or use burlap, compost, and mulch to create an area for plants that can't compete.
James Colbert wrote:Perhaps 3 general seed mixes for dry, temperate, and cold environments are needed...If you use the four category method I detailed you should be fine. Just pick 3 different plants for each category