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Making tiny worlds - what is this art called

 
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What is this called where they make tiny worlds?


There is something magical about this.  So much more detail than a doll house.

Examples


A tiny artist studio with a lovely skylight.



Often they use recycled material like this one uses packaging from a cellphone for the base and often we see egg cartans for texture.



And here we have a little fantasy house from a toilet roll



And a coffee shop of dreams inside an old plastic jug.

I bet a lot of these materials could be replaced with more upcycling like paperclay.


I've seen techniques like this for model railways and DnD terrain. In painting, we might make maquette to help with realism.  But they all have a purpose.   This seems to be making a tiny world for the joy of it.  Nothing beyond that.
 
r ransom
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I guess I'm sort of thinking: if they can make a whole world from trash and stuff, maybe I can make my world better by making the things that don't exist yet?  Maybe.  
 
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r ransom wrote:I guess I'm sort of thinking: if they can make a whole world from trash and stuff, maybe I can make my world better by making the things that don't exist yet?  Maybe.  


Like making a model of the garden or house you wish you had?

I've seen pretty cool examples of box frame art - like you're looking into a miniature world. They use tricks with perspecitive to make the window look bigger and deeper than it is. The examples you've found look more like railway modelling in a more intensive way.
 
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r ransom wrote:What is this called where they make tiny worlds?


'Diorama' comes to mind.

 
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miniatures or dioramas.
If you're interested in this field, I suggest you check out this famous collection of miniatures used in forensics (still even today!) It's absolutely amazing.
This site below has virtual reality tools and videos for you to see the miniatures, but you can also search them and see more pictures elsewhere.
https://americanart.si.edu/exhibitions/nutshells

Murder Is Her Hobby: Frances Glessner Lee and The Nutshell Studies of Unexplained Death
...explores the surprising intersection between craft and forensic science. It also tells the story of how a woman co-opted traditionally feminine crafts to advance the male-dominated field of police investigation and to establish herself as one of its leading voices.

Frances Glessner Lee (1878−1962) crafted her extraordinary ​“Nutshell Studies of Unexplained Death” — exquisitely detailed miniature crime scenes — to train homicide investigators to ​“convict the guilty, clear the innocent, and find the truth in a nutshell.” These dollhouse-sized dioramas of true crimes, created in the first half of the 20th century and still used in forensic training today, helped to revolutionize the emerging field of homicide investigation.

Lee, the first female police captain in the U.S., is considered the “mother of forensic science” and helped to found the first-of-its kind Department of Legal Medicine at Harvard University when the field of forensics was in its infancy. At the time, there was very little training for investigators, meaning that they often overlooked or mishandled key evidence, or irrevocably tampered with crime scenes. Few had any medical training that would allow them to determine cause of death. As Lee and her colleagues at Harvard worked to change this, tools were needed to help trainees scientifically approach their search for truth. Lee was a talented artist as well as criminologist, and used the craft of miniature-making that she had learned as a young girl to solve this problem. She constructed the Nutshells beginning in the 1940s to teach investigators to properly canvass a crime scene to effectively uncover and understand evidence. The equivalent to “virtual reality” in their time, her masterfully crafted dioramas feature handmade objects to render scenes with exacting accuracy and meticulous detail.

Every element of the dioramas—from the angle of miniscule bullet holes, the placement of latches on widows, the patterns of blood splatters, and the discoloration of painstakingly painted miniature corpses—challenges trainees’ powers of observation and deduction. The Nutshells are so effective that they are still used in training seminars today at the Office of the Chief Medical Examiner in Baltimore.
...
The exhibition also highlights the subtly subversive quality of Lee’s work, especially the way her dioramas challenge the association of femininity with domestic bliss and upend the expected uses for miniature making, sewing, an other crafts considered to be "women's work." Also evident is her purposeful focus on society's “invisible victims," whose cases she championed. Lee was devoted to the search for truth and justice for everyone, and she often featured victims such as women, the poor, and and people living on the fringes of society, whose cases might be overlooked or tainted with prejudice on the part of the investigator. She wanted trainees to recognize and overcome any unconscious biases and to treat each case with rigor, regardless of the victim.

As the Nutshells are still active training tools, the solutions to each remain secret. However, the crime scene “reports” (written by Lee to accompany each case) given to forensic trainees are presented alongside each diorama to encourage visitors to approach the Nutshells the way an investigator would.

Murder Is Her Hobby: Frances Glessner Lee and The Nutshell Studies of Unexplained Death is the first public display of the complete series of nineteen studies still known to exist. For the first time since 1966, 18 pieces on loan to the museum from the Harvard Medical School via the Maryland Office of the Chief Medical Examiner, will be reunited with the “lost nutshell,” on loan from the Society for the Protection of New Hampshire Forests, courtesy of the Bethlehem Heritage Society. The exhibition is organized by Nora Atkinson, The Lloyd Herman Curator of Craft.

 
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This is like a ship in a bottle.
 
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I'd lean toward calling most of those dollhouse dioramas or fairy house dioramas. Miniatures are a lot like collage or doll making, they're a great choice for people who like to cycle through hobbies and art forms. Those skills and material understandings you pick up all get used along with new ones.
 
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I've been wondering about scale and these mini worlds.   When i make painting Marquette, i like the scale 1:12, where 1 foot of real life is one inch tall.  It makes math easier, especially as most of the measuring devices in the house are in old money.

i found this excellent explanation on different scale sizes on reddit.

The first thing to remember is that these scales are used by several different hobbies/subcultures, so terminology will vary.

Most scales are ratio-based. Honestly the easiest way to shop is to keep a ruler near you as you shop and translate the given dimensions of the miniature you're looking at into their equivalent real world sizes.

1/6: one inch equals six inches. A six foot tall person is a 12-inch doll. This is Barbie doll scale and is rarely used for dioramas. (American Girl scale is even bigger, at 1:3.)

1/12: One inch equals one foot (12 inches). A six-foot-tall person is a doll six inches high. This is the most common scale for dollhouses and sometimes called “full scale”. Widest selection of minis, but imho too big a scale for a book nook. (I have come to this conclusion the hard way, as I am currently building one. Easy to source minis, but it will need to be a very small scene to fit into a book nook at this scale. Mine has one desk and one chair.)

1/24: one inch equals two feet. Sometimes called “half scale”. Roughly equivalent to model railroad G scale (one of the largest common model railroad scales).

1/48: one inch equals four feet. Sometimes called “quarter scale”. Equivalent to model railroad O scale.

1/56: one inch equals four feet eight inches, which to my humble eye is basically indistinguishable from quarter scale. This is Dungeons and Dragons (or tabletop role playing game, TTRPG) miniature scale. Unlike the dollhouse and model railroading worlds, D&D doesn’t go by a ratio-based scale because most people use the same one, in which the standard height of a person (ok, a Medium creature) is, traditionally, 28mm. You'll sometimes see "32mm" in this subculture, because mini size has crept up over the years as painters have clamored for ever more details to paint. This is supposed to represent a "larger than life" character, not a separate scale.

1/72: one inch equals six feet. Most common scale for wargaming, but imho very little selection outside of the military realm. If you ever want to do a WW2 diorama, though, they have got you COVERED.

1/87: one inch equals 7.25 feet. This is model railroad HO scale, easily the most common railroad scale. Lots of selections, particularly in terrain/scenery. You’ll have to get imaginative if you're focusing on a period of history before the invention of trains, however, as the manufacturers of model railroads understandably do not focus on the pre-railroad era.

1/144: one inch equals twelve feet. Sometimes called “dollhouse for a dollhouse“ scale. Used in war gaming and things like ship dioramas, but it’s really hard to see people (much less anything smaller) at that scale.



It looks like I could go much smaller for my painting miniatures as light reacts the same enough for my purpose on smaller ones.  Just got to be kind to my eyes.

 
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I absolutely recommend trying things at different scales. Hand and eye skills get used differently, color contrast gets really interesting as you go smaller, and there's a whole world of figuring out what details matter and what don't.

Scenes like a doll or teddy bear maker's crafting space, or someone's mini trains workspace, or a 1:144 dollhouse in a 1:12 space are good ones for scale experiments. Painting galleries and studios can be good ones if you want to try your hand at tiny paintings.

I find I get a bit frustrated at 1:12 and larger, it's too easy for me to make myself unhappy trying to make it all just right, I get lost in the details. I can paint okay at 1:144 and at 6mm and 10mm for gaming minis, but I have an awful time if I want to alter the shapes. Lego frames and magnet frames really help to set right angles at those scales.
 
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R ransom wrote:

I bet a lot of these materials could be replaced with more upcycling like paperclay.


For some time I've had a hankering for making one of those "Fairy Houses" you see molded to trees near the roots. I was thinking of stones, since I grow stones really well, but got stuck on how to stick them together in a permie way that will also tolerate our winter weather.  (Yes, very bad pun that I refuse to apologize for...)

I may have to experiment with some of the permie friendly paints that are sufficiently waterproof that paper-crete would do the job?

I'm not convinced a large roof overhang will do the job as our humidity is just sooooo... high for months.
 
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An early attempt from air dry clay.  It's a 1:12 Marquette for helping me get the lighting right as we don't have a well near by.  

Research for making this might be why yt is recommending so many mini worlds now.   It was a lot of fun, and I wonder if it's worth making some more for other paintings i want to try.
 
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