Have you ever played an RPG as a Hero where you barge into private houses uninvited in search of loot, and smash all the breakable objects right in front of the house inhabitants while they are eating their dinner? If you have, you know the next step is to demand answers, if they have seen someone SUSPICIOUS walking around town, as you quickly skip through the dialogue and proceed to steal everything that is not glued to the floor.
The NPC villagers often feel their spirits boosted as the chosen one is passing through town, that is, until the hero smashes everything, and steals all the money that is keeping the NPCs from starving. He may be powerful, full of spells and magical items that could buy a castle, but that worn out piece of underwear in the closet sure may come in handy when fighting the demon lord.
Often these actions are enabled by the freedom that the players have in the game, so we decided to flip the script and breathe life into the NPC villagers, giving control to the players, so that they are not robbed of their life savings while looking blankly at the heroes.
And so we created a game where players will play as the villager. For once you will feel what is like to be an RPG NPC, in a fun and engaging satire to the entire genre.
r ranson wrote:THE game of my childhood was Quest for Tires. (there, now you all know how old I am)
I miss that game.
But I think I'll donate to this Hero's Ravage kickstarter. I don't know if they have what it takes to make a game, and I certainly don't have enough time in the day to learn how to play modern video games, but the idea is so awesome I can't let it pass.
For non-gamers, what are some of the words meaning in this thread? I think these are right.
RPG - role playing game
NPC - non-playing character